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What vehicles will I play with?

Halo's advanced animation and physics modeling allows for vehicles with detail and realistic behavior never seen before in a game. The vehicles have moving parts, accurate suspension, and little blinking brake lights. The human vehicles are mostly metal and armor, the Covenant vehicles use the Xbox's multitexturing abilities to shine with iridescence. Most of Halo's vehicles work best when used cooperatively: One player drives, while another aims the turret, or a third rides shotgun firing his weapons out the window. It will of course be possible to hijack enemy vehicles.

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Warthog: Officially designated the M12 Light Reconnaissance Vehicle, this jeep forms the backbone of the human ground forces. It is fast, agile, and armed with a large chaingun. The Warthog uses Halo's animation system to feature true 4-wheel steering and deformable suspension. Three players can ride in it: one driving, one in the passenger seat firing a handheld weapon, and one manning the gun. The Chaingun mounted behind, the M41 light anti-aircraft gun is (according to the Halo manual) a "three-barreled, electric-powered linkless, drum-fed weapon." It fires roughly 500 rounds per minute.
Scorpion: Officially designated the M808B Sorpion Main Battle Tank, this huge tank was nicknamed the BAT (Big Ass Tank) (before its true name was discovered), and it fits. It is armed with a large cannon on a swiveling turret and a machine gun as well. Its tracks tilt to follow the terrain it is driving over. There is space for up to four characters to ride on its track pods, as well as a hatch for the driver to climb inside it.
Pelican: This dropship is used for insertion and extraction of troops or equipment in the field. In the game, the player does not actually drive the Pelican, but is instead ferried around the Halo between missions. It is capable of VTOL with its swiveling lift jets, and kicks up dust when it hovers. Most of the Pelicans in the game have distinct names and personalities.
Banshee: A Covenant aircraft. When parked its roof is almost vertical; it folds down over the pilot when in use. Its weapons are stored in the two large pods on the front; it can be seen firing briefly at the end of the third BTV movie. It carries 1 person, who lies prone under the windshield with his legs sticking out the back. The most striking feature of the Banshee is the gorgeous twin contrail it leaves in the air behind it. It is armed with twin plasma cannons and a Fuel Rod Gun.
Wraith: This covenant mortar tank attacks by lobbing huge balls of plasma high into the air. It hovers above the ground, and is quite maneuverable.
Ghost: This one-person Covenant craft behaves like an airborne motorcycle. It is armed with twin plasma cannons.
Covenant Dropship: This is the Covenant transport vehicle. Troops ride in the two large pods, and vehicles can be carried by a sort of forcefield in the middle. The vehicle is flying to the left in this image.
Shade: These Covenant gun turrets can be found scattered around the fields of combat. They can be used by either race, or uprooted and thrown around by nearby explosions.
Bumblebee: These small pods are the emergency lifeboats of the Pillar of Autumn. They are equipped with storage lockers, seating for eight evacuees plus pilot, and an aerobraking system.
The SCS Pillar of Autumn:
The Pillar of Autumn is a kilometer of hope. The only piece of Halcyon-class hardware between Earth and those bastards that want you and billions like you dead.

--Joseph Staten, Halo designer

The Pillar of Autumn is the ship that brings you to the Halo system, fleeing the destruction of Reach and the wrath of the Covenant fleet. It is forced to crash on the Halo, thus setting the events of the game in motion.


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